Then I populated with trees, scrub and rock.
For lighting I gave it a moonlit atmosphere and a slight mist some fixture lighting throughout. Finally a few bodies were placed with mysterious untimely deaths.
NOD TO ROD
My complete design of this presentation was used to promote a large scale art installation at Burning Man. It is intended as a memorial project for Nod Miller, widowed partner of Rod Miller, founder of Broadcast Magazine U.K.. The structure is to be built and burned at the annual Burning Man event in 2018. It depicts the body of a persons life at birth going into one door, then swirling inside the boat celebrating and representing life and later out the back door to symbolize its end.
For the initial boat model I utilized a pre-made asset, deconstructed it and rebuilt it to represent the instilations design. Then placed the model in the environment that I built, created lighting then added and animated representative cars and other scenery as well as other iconic structures. Lastly I created the spirit entity, its animation and their respective animated particle effects. Modeled in Maya and Animated in Unity. Audio/Video post production completed in Adobe Premier.
First I created the shape of the landscape in Unreal engine. Then in Maya I created some basic minimalist buildings to populate the area similar to the actual village.
Team Lead / Producer
Villandraut – France was my inspiration to create this story of an empty village where bodies met with strange circumstances and devoid of color.
In Game Animation / Cinematography / Camera Art
Camera Art and Environment - In this video I created a small French village with corpses utilizing Maya and Unity then to record the story and i created camera movement and movie in Unity Matinee with a final edit in Adobe Premier.
A collection of Portraiture, Event, and action stills